If you have a Monopoly, you may start to build houses on any of those properties to charge more rent. Get a Monopoly – If you own all the properties in a colored group, you may charge double the rent for those properties.If you land on someone else’s property, you must pay them the rent printed on the title deed card for that property. Players who own property may collect rent when another player lands on a property that someone else owns. The banker in turn gives the player the title deed for that property. If you land on a spot with a colored stripe across the top, a railroad or a utility (Electric Company/Water Works), you may buy the property for the amount printed on the board. If you roll doubles during the game, that is, the same number shown on both of the dice, you may take your turn as normal then take another turn. Whoever rolls the highest number goes first, and play then continues clockwise around the board. To decide who goes first – have each player roll the dice. Each player will begin the game with $1500 divided as follows: Each player will get a mover to represent themselves as they move around the board. Remember that the chosen banker may also be a player in the game, but he must keep his assets as a player separate from that of the bank’s. This player shall be in charge of all money, property, houses and hotels still belonging to the bank. The Fellowship's stay with the Galadhrim is omitted instead, Haldir escorts the Fellowship, without blindfolding them, to Caras Galadhon.The rules are often argued upon, so here are the distinct features and rules of the game. In Peter Jackson's The Fellowship of the Ring film, Haldir confronts the Fellowship along with his brothers. The Fellowship enters Lothlórien and meets Haldir.When the hobbits descend, they find Aragorn in a powerful and blissful daydream. They are at Cerin Amroth, a hill with a double ring of trees that is, in Aragorn’s words, “the heart of Elvendom on earth.” Haldir takes Frodo and Sam up to a platform on top of the trees, from which they gaze at the enchanted land surrounding them, noticing also the forbidding lands beyond. Its trees and flowers surpass the beauty of any other growing things, and the light and colors are ethereal golds and greens. When the blindfolds are taken off, the strangers behold a forest that seems to belong to another age. Once they arrive, Haldir receives word that Galadriel, lady of the forest, has decreed that the Fellowship’s blindfolds may be removed. Gimli assents, so all the members of the Fellowship are led blindfolded into the Naith, or heart, of Lórien. Thinking quickly, Aragorn demands that all the Company, even Legolas, be blindfolded. Gimli strongly objects, and the dispute nearly comes to blows. At one point, the Elves tell Gimli that he must be blindfolded so that he does not know where he is walking, especially because the Dwarves and Elves have not gotten along since the Dark Days. In the morning, the Company walks further into Lórien, reaching the river Silverlode. Frodo and the others then see another strange creature-a small, crouching shape with pale eyes-but it slips away into the night. After night falls, a company of Orcs passes under them, chasing after the Fellowship, but the creatures are waylaid by the Elves. Luckily, the Elves recognize Legolas as kindred and have also heard something of Frodo’s quest, so they bring the strangers up to their tree-platforms. The Company enters the woods as night falls but is suddenly stopped by a group of Elves, led by one named Haldir, who have been watching from the trees in the Northern Fences. Legolas tells the others of the history of Lothlórien: sorrow came in the Dark Days, when the Dwarves awakened the evil in Moria that then spread out into the hills and threatened Lórien. Legolas and Aragorn are relieved to arrive at Lórien, but Boromir is wary among Men, the name of the forest is surrounded by strange rumors. Moving on, the Company comes to a deep well of crystal-clear water. Stopping briefly to tend to Frodo’s injury, Aragorn is amazed to find Bilbo Baggins's Mithril Coat, which saved Frodo from his spear wound in Moria. Hopeless though they all feel, the Ranger leads them away from the Misty Mountains and toward the Elvish forest of Lothlórien (often simply called Lórien). With Gandalf lost, Aragorn assumes command of the Company. Aragorn takes Frodo to the hill of Cerin Amroth. The Elves reluctantly agree to let Gimli, the Dwarf, pass. The Fellowship meets the Elves of Lothlórien.
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